Game-based learning and mother tongue education in lower secondary teacher education
DOI:
https://doi.org/10.21030/anyp.2022.3.3Keywords:
game-based learning, motivation, competence development, mother tongue educationAbstract
While play has long been used in the learning process, there is an increasing tendency to make the whole learning process play-based in the teaching of different subjects, including the mother tongue. The cross-curricular nature of game-based learning, whether offline or online, makes it suitable for the simultaneous development of different cross-curricular competences, such as reading comprehension and writing. These activities not only make learning more interesting, but also increase students′ motivation and achievement, thus motivating new generations. After an overview of game-based learning methodologies, the paper presents examples of how each type can be used in mother tongue education and how gamified assessment systems can be applied in pedagogical practice.